Ancient Apparition

Ancient Apparition

Intelligence
Dire
Support

Base Stats

Base Health120
Base Mana75
Base Armor-1.0
Attack TypeRanged
Attack Range675
Move Speed285
Turn Rate
Vision1800/800

Attributes

Strength
20+1.9
Agility
20+2.0
Intelligence
23+3.1

Attack Stats

Base Attack Time100
Attack Rate1.7
Attack Point0.45
Projectile Speed1250

Roles

Support
Disabler
Nuker

Abilities

Cold Feet
Cold Feet
Magical
Unit Target
Places Death Rime Stacks on an enemy that can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.

Attributes

DEATH RIME STACKS:2 / 4 / 6 / 8
BREAK DISTANCE:725 / 750 / 775 / 800
STUN DURATION:1.8 / 2.2 / 2.6 / 3
Cooldown:15 / 13 / 11 / 9s
Mana:110 / 115 / 120 / 125
Pierces Spell Immunity:No
Dispellable:Yes
Kaldr's presence draws those around him into a frozen void, threatening to lock them in an icy prison for eternity.
Ice Vortex
Ice Vortex
AOE
Point Target
Creates a vortex of icy energy that applies Death Rime Stacks and increases magic damage done to enemies in its range.

Attributes

RADIUS:275
INCREASED MAGIC DAMAGE:-16% / -19% / -22% / -25%
DEATH RIME STACKS:1 / 2 / 3 / 4
DURATION:6 / 8 / 10 / 12
Cooldown:10 / 8 / 6 / 4s
Mana:40 / 55 / 70 / 85
Pierces Spell Immunity:No
Dispellable:No
Frozen, caustic winds are at the whim of Kaldr, chilling the field of battle.
Chilling Touch
Chilling Touch
Magical
Unit Target
Autocast
Attack Modifier
Enhances Ancient Apparition's attack with increased range and heavy magic damage. Applies a Death Rime Stack that lasts for 3 seconds. Additionally applies a 100% slow for 0.7 seconds.

Attributes

DAMAGE:30 / 60 / 90 / 120
DEATH RIME STACKS:2
ATTACK RANGE BONUS:60 / 90 / 120 / 150
Cooldown:12 / 9 / 6 / 3s
Mana:45 / 50 / 55 / 60
Pierces Spell Immunity:No
Dispellable:Yes
The Ancient Apparition's eternal knowledge brings a frigid enchantment to his attacks.
Death Rime
Death Rime
Magical
Passive
Ancient Apparition's abilities apply Death Rime Stacks on enemies. Death Rime slows enemies' movement speed and deals damage over time.

Attributes

DAMAGE PER SECOND PER STACK:10
MOVEMENT SLOW PER STACK:2%
STR REDUCTION PER STACK:0
Pierces Spell Immunity:No
Ice Blast
Ice Blast
Magical
Point Target
AOE
Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, gaining Death Rime Stacks and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.

Attributes

PATH RADIUS:275
FROSTBITTEN DURATION:10 / 11 / 12
DEATH RIME STACKS:2
SHATTER HEALTH THRESHOLD:12% / 13% / 14%
Cooldown:60 / 50 / 40s
Mana:175
Pierces Spell Immunity:Yes
Dispellable:No
Damage:250 / 325 / 400
Ice storms from ages past flow through Kaldr's frosty limbs, crashing into the world and turning its inhabitants into monuments to his eternal power.
Release
Release
Hidden
No Target
Releases the ice blast to explode at the tracer's current location. Can be cast while silenced.
Cooldown:1s

Talents

Facets

Bone Chill

debuff
Gray

Ancient Apparition's abilities reduce the enemy's Strength.

Exposure

area_of_effect
Blue

Cold Feet applies in an AoE, depending on the current level of Ice Blast.