Storm Spirit

Storm Spirit

Intelligence
Dire
Carry

Base Stats

Base Health120
Base Mana75
Base Armor1.0
Attack TypeRanged
Attack Range480
Move Speed285
Turn Rate0.8
Vision1800/800

Attributes

Strength
21+2.0
Agility
22+2.6
Intelligence
23+3.7

Attack Stats

Base Attack Time115
Attack Rate1.6
Attack Point0.5
Projectile Speed1100

Roles

Carry
Escape
Nuker
Initiator
Disabler

Abilities

Static Remnant
Static Remnant
Magical
No Target
Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.

Attributes

RADIUS:300
DAMAGE:100 / 160 / 220 / 280
REMNANT SPEED:0
VISION RADIUS:100
Cooldown:3.5s
Mana:70 / 80 / 90 / 100
Pierces Spell Immunity:No
Raijin Thunderkeg's duality allows him to admire himself in shocking fashion.
Electric Vortex
Electric Vortex
Unit Target
A vortex that pulls an enemy unit to Storm Spirit's location.

Attributes

PULL DISTANCE:180 / 220 / 260 / 300
Cooldown:20 / 18 / 16 / 14s
Mana:60 / 70 / 80 / 90
Pierces Spell Immunity:No
Dispellable:Strong Dispels Only
Raijin's thunderous, boisterous energy often draws others into an electrifying situation.
Overload
Overload
Magical
Passive
Casting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.

Attributes

RADIUS:300
MOVEMENT SLOW:-80%
ATTACK SLOW:-80
DAMAGE:25 / 50 / 75 / 100
DURATION:0.8
Pierces Spell Immunity:No
Dispellable:Yes
Pow! Zip! Zap!
Ball Lightning
Ball Lightning
Magical
Point Target
Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.

Attributes

SPEED:1400 / 1850 / 2300
RADIUS:200
MANA DRAIN PER 100 UNITS:0.65%
Mana:30
Pierces Spell Immunity:No
Damage:6 / 10 / 14
The Storm is coming in.
Galvanized
Galvanized
Passive
Storm Spirit gains a charge of 0.2 mana regeneration per kill. Loses 3 charges per death. Leveling Ball Lightning gives Storm Spirit 3 bonus charges. Additionally every time he gains a charge he also gains 0.1 Mana Regen permanently.

Attributes

RADIUS:1200
Dispellable:No

Talents

Facets

Shock Collar

nuke
Blue

Electric Vortex applies a debuff that triggers an Overload Charge if they attack.

Static Slide

movement
Gray

Static Remnants spawn at Storm Spirit and move to the target position.