Sniper

Sniper

Agility
Radiant
Carry

Base Stats

Base Health120
Base Mana75
Base Armor-1.0
Attack TypeRanged
Attack Range550
Move Speed285
Turn Rate0.7
Vision1800/1400

Attributes

Strength
19+2.0
Agility
27+3.2
Intelligence
15+2.6

Attack Stats

Base Attack Time100
Attack Rate1.7
Attack Point0.17
Projectile Speed3000

Roles

Carry
Nuker

Abilities

Shrapnel
Shrapnel
Magical
AOE
Point Target
Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 35 seconds.

Attributes

MOVEMENT SLOW:-12% / -18% / -24% / -30%
RADIUS:400 / 425 / 450 / 475
DAMAGE:30 / 45 / 60 / 75
DURATION:10
Cooldown:0s
Mana:75
Pierces Spell Immunity:No
Dispellable:No
Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.
Headshot
Headshot
Physical
Passive
Sniper increases his accuracy, giving him a chance to deal extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by -100%.

Attributes

DAMAGE:20 / 50 / 80 / 110
CHANCE:40%
MAX KNOCKBACK DISTANCE:50
SLOW DURATION:0.2 / 0.3 / 0.4 / 0.5
Pierces Spell Immunity:No
Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.
Take Aim
Take Aim
No Target
Increases vision range, Headshot chance, and attack range. Slows you by 65% for the duration and restricts your vision to a frontal cone.

Attributes

DURATION:3
HEADSHOT CHANCE:100%
BONUS ATTACK RANGE:100 / 150 / 200 / 250
BONUS VISION:500 / 750 / 1000 / 1250
ATTACK SPEED:0
Cooldown:20 / 18 / 16 / 14s
Mana:50
Dispellable:Yes
Kardel always takes it upon himself to stay as far from harm as he can while still performing his role - taking perfect aim.
Concussive Grenade
Concussive Grenade
Magical
Point Target
AOE
Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper himself back. Enemies affected are disarmed and have their movement slowed after the knockback.

Attributes

DAMAGE:200
RADIUS:375
MOVE SLOW:50%
SLOW DURATION:3
KNOCKBACK DISTANCE:475
Cooldown:10s
Mana:50
Pierces Spell Immunity:No
Dispellable:Yes
ATTN: IN CASE OF DANGER PULL PIN
Keen Scope
Keen Scope
Passive
Increases Sniper's attack range.

Attributes

ATTACK RANGE BONUS:160 / 260 / 360 / 460
Assassinate
Assassinate
Magical
Unit Target
Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.

Attributes

DAMAGE:300 / 400 / 500
AIM DURATION:2
Cooldown:20 / 15 / 10s
Mana:175
Pierces Spell Immunity:No
Dispellable:No
In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test.

Talents

Facets

Ghillie Suit

vision
Yellow

While Take Aim is active, Sniper's attacks do not reveal him from fog of war.

Scattershot

nuke
Red

Shrapnel slow and damage are increased, but duration is decreased.