Tinker

Tinker

Intelligence
Dire
Carry

Base Stats

Base Health120
Base Mana75
Base Armor2.0
Attack TypeRanged
Attack Range500
Move Speed310
Turn Rate
Vision1800/800

Attributes

Strength
19+2.3
Agility
17+1.4
Intelligence
30+3.3

Attack Stats

Base Attack Time100
Attack Rate1.7
Attack Point0.35
Projectile Speed900

Roles

Carry
Nuker
Pusher

Abilities

Laser
Laser
Pure
Unit Target
Fires an intense energy beam, damaging and blinding the target. Blinded targets miss all physical attacks.

Attributes

BLIND MISS RATE:100%
BLIND DURATION:3 / 3.5 / 4 / 4.5
LASER DAMAGE:75 / 150 / 225 / 300
RADIUS:0
Cooldown:19 / 18 / 17 / 16s
Mana:95 / 105 / 115 / 125
Pierces Spell Immunity:No
Dispellable:Yes
Boush perfected this rock cutting laser in his subterranean laboratory, never considering its combat utility.
March of the Machines
March of the Machines
Magical
AOE
Point Target
Enlists an army of robotic minions to destroy enemy units in an area around Tinker.

Attributes

RADIUS:900
DURATION:6
DAMAGE:13 / 22 / 31 / 40
HEAL PER SECOND:0
HEAL DURATION:0
Cooldown:35 / 33 / 31 / 29s
Mana:100 / 120 / 140 / 160
Pierces Spell Immunity:No
Damage:0
Even though the laboratory has since been sealed off, the ability to radio in robotic drones is still in working order.
Defense Matrix
Defense Matrix
Unit Target
Targets an allied unit, applying an all damage barrier to them that also provides Status Resistance.

Attributes

DAMAGE BARRIER:80 / 160 / 240 / 320
STATUS RESISTANCE:15% / 20% / 25% / 30%
DURATION:15
BLINK RANGE:0
Cooldown:20s
Mana:90 / 105 / 120 / 135
Pierces Spell Immunity:No
Dispellable:Yes
A gifted mind unconstrained by moral or ethical boundaries tends to attract an adversary or two.
Warp Flare
Warp Flare
Magical
Unit Target
Hidden
Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds. The teleport location is always the ability's current cast range + 100 from Tinker's position when he threw the flare.

Attributes

DAMAGE:150
CAST/ATTACK RANGE REDUCTION:40%
Cooldown:15s
Mana:80
Pierces Spell Immunity:No
Dispellable:Yes
Tinker's deadliest weapon instantly turns an enemy into space dust. Research to resolve the annoying 'perfect copy' side effect... is ongoing.
Keen Conveyance
Keen Conveyance
Point Target
Channeled
CHANNELED - Teleport to a target friendly structure. Level 2 allows teleporting to friendly units and Level 3 to friendly heroes.

Attributes

CHANNEL TIME:3
Cooldown:80s
Mana:75
As Boush likes to say, 'There is nothing the arcane can accomplish that the curious mind cannot reproduce given time. And proper funding, of course.'
Rearm
Rearm
No Target
Channeled
CHANNELED - Resets the cooldown on Tinker's abilities.

Attributes

BONUS MAGIC RESISTANCE:0%
TIME TO REARM:2.75 / 2 / 1.25
Cooldown:7 / 6 / 5s
Mana:100 / 150 / 200
A new battery here, another set of rockets there, Boush continually improves on existing technology.
Eureka!
Eureka!
Passive
Tinker gains 1% item cooldown reduction per 3 Intelligence, up to a maximum of 60%.

Attributes

Talents

Facets

Repair Bots

healing
Blue

March of the Machines applies a non-stacking heal over time when passing through allied heroes.

Translocator

movement
Yellow

When a Self-Defense Matrix barrier on Tinker is fully absorbed, he blinks in a random forward direction. DISPEL TYPE: Basic Dispel