
Wraith King
Strength
Radiant
Carry
Base Stats
Health120
Mana75
Armor1.0
Speed310
Attributes
Strength
22+2.8
Agility
16+1.7
Intelligence
16+1.6
Combat
Attack Range150
Attack TypeMelee
Base Attack Time100
Vision1800/800
Roles
Carry
Support
Durable
Disabler
Initiator
Hero Statistics for Analyzed Matches
Wraith King
Recommended Items
Abilities

Wraithfire Blast
Magical
Unit Target
Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.
Attributes
STUN DURATION:1 / 1.2 / 1.4 / 1.6
SLOW DURATION:2
MOVEMENT SLOW:-20%
IMPACT DAMAGE:75 / 90 / 105 / 120
DAMAGE PER SECOND:20 / 40 / 60 / 80
Cooldown:14 / 12 / 10 / 8s
Mana:95 / 110 / 125 / 140
Pierces Spell Immunity:No
Dispellable:Strong Dispels Only
“Ostarion calls on his damned lineage, laying waste to his opponents.”

Mortal Strike
Passive
Wraith King passively deals bonus damage on an attack with a cooldown.
Attributes
CRITICAL DAMAGE:160% / 200% / 240% / 280%
Cooldown:6 / 5.5 / 5 / 4.5s
“One blow to crush a foe.”

Vampiric Spirit
Passive
Grants Wraith King Lifesteal. When slain Wraith King turns into a free pathing Wraith with Bonus Attack and Movement Speed for a short duration, delaying his death. Wraith King cannot reincarnate after being a Wraith.
Attributes
LIFESTEAL:10% / 20% / 30% / 40%
WRAITH DURATION:3.5 / 4 / 4.5 / 5
BONUS ATTACK SPEED:30 / 45 / 60 / 75
BONUS MOVE SPEED:10% / 15% / 20% / 25%

Reincarnation
Unit Target
Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius are slowed. Can be self-cast to kill Wraith King instantly.
Attributes
REINCARNATION TIME:3
MOVEMENT SLOW:-75%
ATTACK SPEED SLOW:-75
SLOW DURATION:5
Cooldown:180 / 150 / 120s
Mana:225
Pierces Spell Immunity:No
Dispellable:Yes
“Conspirators against the Wraith King wonder why he never stays dead.”
Talents
Facets
Bone Guard
summons
Yellow
Wraith King can summon skeletons to fight for him.
Spectral Blade
damage
Red
Wraith King's attacks curse enemies, dealing additional damage after a delay.
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