Clockwerk

Clockwerk

Strength
Dire
Initiator

Base Stats

Base Health120
Base Mana75
Base Armor1.0
Attack TypeMelee
Attack Range150
Move Speed310
Turn Rate
Vision1800/800

Attributes

Strength
26+3.2
Agility
13+2.3
Intelligence
18+1.7

Attack Stats

Base Attack Time100
Attack Rate1.7
Attack Point0.33
Projectile Speed900

Roles

Initiator
Disabler
Durable
Nuker

Abilities

Battery Assault
Battery Assault
Magical
No Target
Instant Cast
Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.

Attributes

RADIUS:275
DURATION:10.5
INTERVAL:0.7
DAMAGE:20 / 45 / 70 / 95
Cooldown:24 / 22 / 20 / 18s
Mana:90
Pierces Spell Immunity:No
Dispellable:No
Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver.
Power Cogs
Power Cogs
Magical
No Target
Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

Attributes

DURATION:5 / 6 / 7 / 8
DAMAGE:50 / 125 / 200 / 275
MANA BURN:35 / 70 / 105 / 140
ATTACKS REQUIRED:2
FORMATION RADIUS:215
Cooldown:21 / 19 / 17 / 15s
Mana:70
Pierces Spell Immunity:Yes
One of Clockwerk's inventions of which he is most proud is the power cog - though it is sometimes despised by his allies.
Rocket Flare
Rocket Flare
Magical
Point Target
AOE
Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

Attributes

RADIUS:600
DAMAGE:80 / 120 / 160 / 200
MOVEMENT SLOW:100%
SLOW DURATION:0.4
Cooldown:20 / 18 / 16 / 14s
Mana:35 / 40 / 45 / 50
Pierces Spell Immunity:No
What started as a festive display has become a useful scouting and bombardment tool.
Overclocking
Overclocking
No Target
Instant Cast
Hidden
Supercharges Clockwerks abilities: Battery Assault affects all enemies in its range; Clockwerk's attack speed in Power Cogs is increased; Rocket Flares have a reduced cooldown and fire additional rockets to either side of the target; Hookshot stun radius and duration is increased; Jetpack moves faster. Clockwerk's movement and attack speed becomes slowed to a crawl after the duration runs out.

Attributes

DURATION:13
COGS BONUS ATTACK SPEED:250
SELF SLOW DURATION:3
HOOKSHOT RADIUS BONUS:50%
HOOKSHOT DURATION BONUS:50%
BONUS ROCKET FLARES:2
ROCKET FLARE COOLDOWN:3
JETPACK SPEED:40%
Cooldown:50s
Mana:90
Pierces Spell Immunity:Yes
Dispellable:No
Rattletrap understands the limitations of his armor. Just as he understands the risks of pushing past them in times of need.
Jetpack
Jetpack
No Target
Hidden
Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack is cancelled upon casting Hookshot.

Attributes

BONUS SPEED:20%
DURATION:6
Cooldown:16s
Mana:75
Dispellable:Yes
Sure it's blown up over fourteen testing dummies, but at least they all flew!
Hookshot
Hookshot
Magical
Point Target
Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.

Attributes

COOLDOWN/MANACOST REFUND:0%
STUN DURATION:1.2 / 1.4 / 1.6
DAMAGE:75 / 175 / 275
Cooldown:60 / 45 / 30s
Mana:100 / 125 / 150
Pierces Spell Immunity:Yes
Dispellable:Strong Dispels Only
A somewhat unwieldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying through the air.
Armor Power
Armor Power
Passive
Clockwerk's outgoing damage increases by 0.25% per point of armor.

Attributes

Talents

Facets

Hookup

cooldown
Gray

If there's another allied hero within 350 of Hookshot's hit target, Clockwerk and all allies in the area receive bonus armor, while refunding a portion of Hookshot's cooldown and manacost.

Expanded Armature

area_of_effect
Red

Power Cogs form in a larger radius.

Chainmeal

armor
Yellow

Clockwerk can consume Chainmails to permanently gain +4 armor.