
Clinkz
Agility
Dire
Carry
Base Stats
Base Health120
Base Mana75
Base Armor0.0
Attack TypeRanged
Attack Range600
Move Speed290
Turn Rate
Vision1800/800
Attributes
Strength
17+2.0
Agility
25+2.7
Intelligence
21+2.2
Attack Stats
Base Attack Time100
Attack Rate1.7
Attack Point0.4
Projectile Speed900
Roles
Carry
Escape
Pusher
Abilities

Strafe
No Target
Instant Cast
Clinkz gains attack speed and has bonus attack range. Any current Skeleton Archers within a 1200 radius of Clinkz also gain bonus attack range and 60% of the attack speed bonus.
Casting Strafe does not break Skeleton Walk invisibility.
Attributes
ATTACK SPEED BONUS:100 / 140 / 180 / 220
DURATION:3.5
ATTACK RANGE BONUS:200
Cooldown:30 / 25 / 20 / 15s
Mana:60 / 70 / 80 / 90
Pierces Spell Immunity:Yes
Dispellable:Yes
“The closest Clinkz can come to peace is knowing that this was the last thing Maraxiform ever saw.”

Tar Bomb
Physical
AOE
Unit Target
Autocast
Clinkz throws a projectile filled with tar at the target enemy, dealing Magic damage on impact. After impact, the tar spills onto the ground and stays there for 5 seconds. Any enemy that walks across it gets slowed, and attacks from Clinkz or his Skeleton Archers will deal bonus physical damage.
When the Tar Bomb hits, any Skeleton Archers within attack range will attack the target. If autocast is activated, Clinkz will throw a tar bomb when attacking the target, if it is available.
Attributes
RADIUS:325
BONUS DAMAGE:15 / 25 / 35 / 45
AREA DURATION:5
MOVESPEED SLOW:-16% / -19% / -22% / -25%
SLOW DURATION:2.5
IMPACT DAMAGE:40 / 60 / 80 / 100
Cooldown:7 / 6 / 5 / 4s
Mana:45 / 50 / 55 / 60
Dispellable:Yes
“After his battle with Maraxiform, Clinkz found a useful source of ichor where his heart used to be.”

Death Pact
Unit Target
Clinkz consumes the target enemy creep or friendly Skeleton Archer and creates a Skeleton Archer in their place, healing and gaining max health. Does not take Clinkz out of Skeleton Walk.
Only one archer can be summoned from Death Pact at a time.
Attributes
DURATION:45
BONUS HEALTH:175 / 250 / 325 / 400
CREEP MAX LEVEL:4 / 5 / 6 / 6
Cooldown:0s
Mana:60
Dispellable:No
“Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.”

Burning Barrage
Physical
Point Target
Channeled
CHANNELED - Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers, and dousing enemies with Tar Bomb slow.
Attributes
ARROWS FIRED:6
RANGE:850
DAMAGE PER ARROW:75%
CHANNEL TIME:2
Cooldown:17s
Mana:40
Pierces Spell Immunity:Yes
“It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.”

Burning Army
Physical
Point Target
Summons a row of Burning Skeleton Archers in the target location.
Attributes
RANGE:900
COUNT:5
SPAWN INTERVAL:0.15
Cooldown:70s
Mana:150
“Existing on the brink of life and death, Clinkz has learned to temporarily bridge the gap between the two.”

Skeleton Walk
No Target
Instant Cast
Clinkz moves invisibly through units until the moment he attacks or uses items. Leaving Skeleton Walk creates Skeleton Archers.
Attributes
DURATION:35 / 40 / 45
BONUS MOVEMENT SPEED:25% / 35% / 45%
SKELETON ARCHER COUNT:2 / 3 / 4
Cooldown:24 / 21 / 18s
Mana:80 / 105 / 130
Dispellable:No
“With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.”

Bone and Arrow
Passive
Clinkz summons a Skeleton Archer when he dies. Skeleton Archers are immobile and die within multiple attacks from a hero. Skeleton Archers deal a percentage of Clinkz' damage, and deal less damage to buildings. Attack range is equal to Clinkz' attack range.
Some of Clinkz' other abilities can also summon Skeleton Archers.
Attributes
SKELETON ARCHER DURATION:15 / 20 / 25 / 30
SKELETON ARCHER HITS TO KILL:2
BUILDING DAMAGE REDUCTION:25%
SKELETON ARCHER ATTACK RATE:1.6
SKELETON ARCHER DAMAGE:20%
Cooldown:0s
Mana:0
Dispellable:No
Talents
Facets
Suppressive Fire
no_vision
Gray
Strafe attacks cause enemies to miss more often.
Engulfing Step
teleport
Yellow
Death Pact teleports Clinkz towards his victim. Reduces Death Pact cooldown.