Dazzle

Dazzle

Universal
Dire
Support

Base Stats

Base Health120
Base Mana75
Base Armor0.0
Attack TypeRanged
Attack Range575
Move Speed305
Turn Rate0.7
Vision1800/800

Attributes

Strength
18+2.3
Agility
20+1.7
Intelligence
25+3.7

Attack Stats

Base Attack Time100
Attack Rate1.7
Attack Point0.3
Projectile Speed1200

Roles

Support
Nuker
Disabler

Abilities

Poison Touch
Poison Touch
Physical
Unit Target
Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

Attributes

TARGETS:2 / 4 / 6 / 8
DAMAGE PER SECOND:16 / 28 / 40 / 52
SLOW:-16% / -18% / -20% / -22%
DURATION:3.5 / 5 / 6.5 / 8
BONUS SLOW PER HIT:-2% / -2.5% / -3% / -3.5%
Cooldown:24 / 21 / 18 / 15s
Mana:125 / 130 / 135 / 140
Pierces Spell Immunity:No
Dispellable:Yes
One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful.
Shallow Grave
Shallow Grave
Unit Target
An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

Attributes

DURATION:4 / 4.5 / 5 / 5.5
HEAL AMPLIFICATION PER 10% MISSING:3% / 5% / 7% / 9%
Cooldown:30 / 26 / 22 / 18s
Mana:90 / 100 / 110 / 120
Pierces Spell Immunity:Yes
Dispellable:No
Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death.
Shadow Wave
Shadow Wave
Physical
Unit Target
Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

Attributes

HEAL ARC RADIUS:475
DAMAGE RADIUS:185
MAX HEAL TARGETS:4 / 5 / 6 / 7
DAMAGE:85 / 105 / 125 / 145
Cooldown:10 / 9 / 8 / 7s
Mana:75
Pierces Spell Immunity:Yes
While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success.
Weave
Weave
Passive
Dazzle's abilities apply Weave to both allies and enemies they affect, increasing allied armor and reducing enemy armor. Multiple instances of this effect stack.

Attributes

ARMOR CHANGE PER STACK:0.5 / 0.75 / 1 / 1.25
DURATION:10
His ethereal journey into the Nothl realm has allowed Dazzle to mend together the powers of light and dark, creating shifting waves of enchantments.
Nothl Projection
Nothl Projection
Point Target
Dazzle departs his body, traveling through the Nothl Realm as an invulnerable spirit that can cast spells, attack, and use items, leaving his body behind in the world with a visible tether. While active, Dazzle's basic abilities are empowered: Poison Touch hexes enemies, Shallow Grave heals upon expiration, and Shadow Wave has a shorter cooldown. The effect can be ended early, and Dazzle returns to the body at the end.

Attributes

MIN DURATION:5
MAX DURATION:12
HEX DURATION:1.4 / 1.6 / 1.8
SHALLOW GRAVE HEAL:225 / 300 / 375
SHADOW WAVE COOLDOWN REDUCTION:30% / 40% / 50%
Cooldown:70 / 60 / 50s
Mana:100 / 150 / 200
Dispellable:No
The allure of the Nothl Realm is intoxicating, but Dazzle never forgets his purpose for being there.
End Projection
End Projection
No Target
Hidden
Ends Dazzle's sojourn in the Nothl Realm and returns his spirit to his body.

Talents

Facets

Nothl Boon

armor
Red

Dazzle's overhealing is converted into a barrier. Weave is stronger on allies and amplifies incoming heals from Dazzle.

Poison Bloom

ricochet
Purple

Dazzle can spread his Poison Touch when attacking enemies. Weave is stronger on enemies.