
Earth Spirit
Strength
Radiant
Nuker
Base Stats
Base Health120
Base Mana75
Base Armor0.0
Attack TypeMelee
Attack Range150
Move Speed290
Turn Rate
Vision1800/800
Attributes
Strength
22+3.8
Agility
17+2.4
Intelligence
18+2.1
Attack Stats
Base Attack Time100
Attack Rate1.7
Attack Point0.35
Projectile Speed900
Roles
Nuker
Escape
Disabler
Initiator
Durable
Abilities

Boulder Smash
Magical
Point Target
Unit Target
Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.
Attributes
REMNANT SMASH RADIUS:200
DAMAGE:110 / 180 / 250 / 320
SLOW AMOUNT:50%
SLOW DURATION:1.25 / 2.5 / 3.25 / 4
TRAVEL SPEED:900
DISTANCE:500 / 600 / 700 / 800
DISTANCE (REMNANT):2000
Cooldown:22 / 18 / 14 / 10s
Mana:100
Pierces Spell Immunity:No
Dispellable:Yes
“It is with the power of a mountain that Earth Spirit strikes his enemies.”

Rolling Boulder
Magical
Point Target
Earth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, dealing 60 + 100% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.
Attributes
SPEED:1000
SPEED (REMNANT):1600
SPEED (ALLIED HERO):0
DISTANCE:750
DISTANCE MULTIPLIER (REMNANT):2
DISTANCE MULTIPLIER (ALLIED HERO):0
DAMAGE:60 / 70 / 80 / 90
STUN DURATION:0.3 / 0.5 / 0.7 / 0.9
ROCK BONUS STUN DURATION:0.3 / 0.5 / 0.7 / 0.9
ALLIED HERO BONUS STUN DURATION:0
Cooldown:16 / 12 / 8 / 4s
Mana:50
Pierces Spell Immunity:No
Dispellable:Strong Dispels Only
“Calling upon his connection to the land, the Earth Spirit draws loose stone to him, which forms a protective ball that he can use to roll short distances.”

Geomagnetic Grip
Magical
Point Target
Unit Target
Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced and take damage.
Attributes
REMNANT DAMAGE:70 / 140 / 210 / 280
SILENCE DURATION:2 / 2.5 / 3 / 3.5
HERO PULL SPEED:600
REMNANT PULL SPEED:900
Cooldown:13s
Mana:75
Pierces Spell Immunity:No
Dispellable:Yes
“Like calls to like. Even the minerals found in the blood and bones of living beings are not immune to the call of the Earth Spirit.”

Stone Remnant
Point Target
Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities. Calling a Stone Remnant consumes a charge, which recharge over time. Gains additional charges every 5 hero levels.
Attributes
DURATION:60
Cooldown:0s
Mana:0
“Earth Spirit calls forth a remnant of his stone army, long buried with him in the dark embrace of the Earth.”

Enchant Remnant
Magical
Unit Target
Hidden
Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies.
Can be cast on Stone Remnants. Has a 5 second cooldown when used that way.
Has a larger cast range when cast on an ally hero.
Attributes
REMNANT DURATION:2.4
SHATTER DAMAGE:450
SHATTER RADIUS:450
CAST RANGE ON ALLIES:500
Cooldown:45s
Mana:150
Pierces Spell Immunity:No
Dispellable:No
“Kaolin uses the elemental power of the Earth to temporarily petrify living beings, so that they might be conscripted into his stone funerary army.”

Magnetize
Magical
No Target
Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.
Attributes
RADIUS:350
DAMAGE PER SECOND:45 / 85 / 125
MAGNETIZE DURATION:6
REMNANT REFRESH/EXPLOSION RADIUS:600
BONUS ATTACK DAMAGE:0
Cooldown:100 / 90 / 80s
Mana:100
Pierces Spell Immunity:Yes
Dispellable:Yes
“At the Earth Spirit's call, the minerals in the blood and bones of his enemies rebel against the bodies they find themselves in.”
Talents
Facets
Resonance
damage
Green
Gain bonus Attack Damage when Magnetizing Stone Remnants.
Stepping Stone
cooldown
Gray
Stone Remnant has a {s:bonus_AbilityCooldown}s cooldown instead of Charges and Remnants don't get destroyed by Rolling Boulder.
Ready to Roll
spinning
Yellow
Rolling Boulder can roll over allied heroes for additional bonuses.