Phoenix

Phoenix

Strength
Radiant
Support

Base Stats

Base Health120
Base Mana75
Base Armor-1.0
Attack TypeRanged
Attack Range525
Move Speed280
Turn Rate0.9
Vision1800/800

Attributes

Strength
23+3.3
Agility
12+1.5
Intelligence
16+1.8

Attack Stats

Base Attack Time100
Attack Rate1.7
Attack Point0.35
Projectile Speed1100

Roles

Support
Nuker
Initiator
Escape
Disabler

Abilities

Icarus Dive
Icarus Dive
Magical
Point Target
Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends.

Attributes

HP COST:15%
DIVE LENGTH:1100 / 1200 / 1300 / 1400
BURN DURATION:4
DAMAGE PER SECOND:20 / 40 / 60 / 80
MOVE SLOW:10% / 15% / 20% / 25%
Cooldown:40 / 35 / 30 / 25s
Mana:0
Pierces Spell Immunity:No
Dispellable:Yes
Though no stranger to travelling the cosmic void, soaring within an atmosphere offers unique pleasures.
Fire Spirits
Fire Spirits
Magical
No Target
Instant Cast
Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

Attributes

HP COST:20%
SPIRIT DURATION:20
RADIUS:200
BURN DURATION:4
ATTACK SPEED SLOW:-50 / -80 / -110 / -140
DAMAGE PER SECOND:20 / 40 / 60 / 80
Cooldown:50 / 40 / 30 / 20s
Mana:100
Pierces Spell Immunity:No
Dispellable:Yes
The ever-collapsing core of Phoenix often emits short-lived bursts of conscious light.
Sun Ray
Sun Ray
Magical
Point Target
Phoenix expels a beam of light at the cost of its own health. The beam damages enemies and heals allies for a base amount plus a percentage of their health. The percentage increases as the beam continues to fire.

Attributes

HEALTH COST PER SECOND:6%
BASE DAMAGE PER SECOND:14 / 20 / 26 / 32
MAX DAMAGE:1% / 2.75% / 4.5% / 6.25%
BASE HEAL PER SECOND:7 / 10 / 13 / 16
MAX HEAL:0.5% / 1% / 1.5% / 2%
MAX DURATION:6
Cooldown:30s
Mana:100 / 110 / 120 / 130
Pierces Spell Immunity:No
Dispellable:No
The vent through which such stellar energy flows is mere atoms wide.
Toggle Movement
Toggle Movement
No Target
Instant Cast
Toggles slow forward movement during Sun Ray firing.
SQAWRK!
Blinding Sun
Blinding Sun
Passive
Phoenix ability debuffs apply a stackable 2% Miss chance per second. Lasts 4 seconds.

Attributes

Supernova
Supernova
Magical
No Target
The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities. DISPEL TYPE: Strong Dispel

Attributes

RADIUS:1200
DAMAGE PER SECOND:60 / 90 / 120
STUN DURATION:1.6 / 2 / 2.4
ATTACKS TO DESTROY:6 / 8 / 10
DURATION:6
Cooldown:120s
Mana:150 / 200 / 250
Pierces Spell Immunity:Yes
Dispellable:No
The solar crucible of a Supernova may be fatal, yet from its flames arise new beacons to wander infinity.
Launch Fire Spirit
Launch Fire Spirit
Magical
Point Target
AOE
Hidden
Each fire spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

Attributes

HP COST:20%
SPIRIT DURATION:20
RADIUS:200
BURN DURATION:4
ATTACK SPEED SLOW:-50 / -80 / -110 / -140
DAMAGE PER SECOND:20 / 40 / 60 / 80
Cooldown:0s
Mana:0
Pierces Spell Immunity:No
PKAWW! BOOM
Stop Icarus Dive
Stop Icarus Dive
Instant Cast
No Target
Hidden
Immediately cancels the dive.
SCREE!
Stop Sun Ray
Stop Sun Ray
No Target
Hidden
Instant Cast
Immediately stops the Sun Ray.
CHIRP!

Talents

Facets

Dying Light

barrier
Red

Phoenix deals 4.5% of his missing health as magic damage to all enemies in a 400 radius every second.

Hotspot

nuke
Red

Sun Ray deals more damage and applies more Blinding Sun stacks towards the tip of the ray.