
Shadow Fiend
Agility
Radiant
Carry
Base Stats
Health120
Mana75
Armor1.0
Speed305
Attributes
Strength
19+2.7
Agility
25+3.5
Intelligence
18+2.2
Combat
Attack Range525
Attack TypeRanged
Base Attack Time100
Vision1800/800
Roles
Carry
Nuker
Hero Statistics for Analyzed Matches
Shadow Fiend
Recommended Items
Abilities

Shadowraze
Magical
No Target
Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.
Attributes
BASE DAMAGE:90 / 160 / 230 / 300
RANGE:200
BONUS PER STACK:35 / 50 / 65 / 80
STACK DURATION:7
Cooldown:9s
Mana:80
Pierces Spell Immunity:No
Dispellable:Yes
“Nevermore's trademark for harvesting souls.”

Shadowraze
Magical
No Target
Shadow Fiend razes the ground a short distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.
Attributes
BASE DAMAGE:90 / 160 / 230 / 300
RANGE:450
BONUS PER STACK:35 / 50 / 65 / 80
STACK DURATION:7
Cooldown:9s
Mana:80
Pierces Spell Immunity:No
Dispellable:Yes
“Nevermore's trademark for harvesting souls.”

Shadowraze
Magical
No Target
Shadow Fiend razes the ground a longer distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.
Attributes
BASE DAMAGE:90 / 160 / 230 / 300
RANGE:700
BONUS PER STACK:35 / 50 / 65 / 80
STACK DURATION:7
Cooldown:9s
Mana:80
Pierces Spell Immunity:No
Dispellable:Yes
“Nevermore's trademark for harvesting souls.”

Feast of Souls
No Target
Instant Cast
Shadow Fiend gains Bonus Attack Speed and Movement Speed for 8 seconds. For the duration of the effect, Necromastery's Max Soul count is increased by 5, but he loses that amount of souls after it is done.
Attributes
BONUS ATTACK SPEED:40 / 55 / 70 / 85
BONUS MOVE SPEED:5% / 7% / 9% / 11%
SOUL COST:5
Cooldown:21s
Mana:60 / 65 / 70 / 75
Dispellable:Yes
“For Nevermore, there's as much delight in the harvest as there is in the feast.”

Presence of the Dark Lord
Passive
Shadow Fiend's presence reduces the armor of nearby enemies.
Attributes
ARMOR REDUCTION:-4 / -5 / -6 / -7
RADIUS:1200
REDUCTION PER HERO:0
HERO REDUCTION DURATION:0
Pierces Spell Immunity:Yes
“Even being near Nevermore eats away at one's soul.”

Requiem of Souls
Magical
No Target
Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery.
Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.
Attributes
MOVEMENT REDUCTION:-20% / -25% / -30%
MAGIC RESIST REDUCTION:-5% / -10% / -15%
FEAR DURATION PER SOUL HIT:0.6
FEAR DURATION MAX:2.15
CAST DELAY:1.67
Cooldown:120 / 110 / 100s
Mana:150 / 175 / 200
Pierces Spell Immunity:No
Dispellable:Yes
Damage:80 / 120 / 160
“The captured souls of those past slain are released to ravage their former allies.”

Necromastery
Passive
Shadow Fiend steals the soul from units he kills, gaining bonus damage. Hero kills grant 3 souls. On death, he releases 30% of them from bondage.
Attributes
DAMAGE PER SOUL:1 / 2 / 3 / 4
MAX SOULS:20
“Harvested souls swirl in and out of the Abysm, empowering the Shadow Fiend to increase the size of his collection.”
Talents
Facets
Lasting Presence
armor_broken
Gray
Presence of the Dark Lord temporarily reduces more armor after nearby enemy heroes are killed. Every hero kill increases Necromastery's max souls by 1 until Shadow Fiend dies.
Shadowmire
slow
Red
Shadowraze slows enemies.
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