
Venomancer
Universal
Dire
Support
Base Stats
Health120
Mana75
Armor0.0
Speed280
Attributes
Strength
19+2.1
Agility
24+2.8
Intelligence
19+1.8
Combat
Attack Range450
Attack TypeRanged
Base Attack Time115
Vision1800/800
Roles
Support
Nuker
Initiator
Pusher
Disabler
Hero Statistics for Analyzed Matches
Venomancer
Recommended Items
Abilities

Venomous Gale
Magical
AOE
Point Target
Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.
Attributes
DURATION:15
INITIAL DAMAGE:25 / 50 / 75 / 100
DAMAGE PER TICK:10 / 40 / 70 / 100
SLOW:-35% / -40% / -45% / -50%
Cooldown:21 / 20 / 19 / 18s
Mana:95 / 105 / 115 / 125
Pierces Spell Immunity:No
Dispellable:Yes
“A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.”

Poison Sting
Magical
Passive
Adds poison damage to Venomancer's normal attacks and slowing movement speed.
Attributes
DURATION:6 / 9 / 12 / 15
DAMAGE PER SECOND:8 / 16 / 24 / 32
SLOW:-8% / -10% / -12% / -14%
Pierces Spell Immunity:No
Dispellable:Yes
“The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.”

Plague Ward
Physical
Point Target
Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Poison Sting level from Venomancer, dealing 50% of the full damage.
Attributes
DURATION:40
WARD HP:150 / 250 / 350 / 450
WARD DAMAGE:14 / 22 / 30 / 38
Cooldown:5s
Mana:24 / 26 / 28 / 30
Pierces Spell Immunity:Yes
“A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.”

Septic Shock
Magical
Passive
Venomancer's attacks deal extra damage based on how many debuffs the attack target has. Extra damage is dealt as magical damage. Only counts debuffs from Venomancer or his Plague Wards.
Attributes
BASE DAMAGE PER DEBUFF:10%
Pierces Spell Immunity:No
Dispellable:Yes

Noxious Plague
Magical
Unit Target
Infects an enemy with a deadly plague that does an initial burst of damage and additional damage over time based on the unit's maximum health. The plague slows the target and nearby enemies based on their distance to the target. When the target dies or the debuff expires, all nearby enemies are infected with a noncommunicable version of the plague.
Attributes
DURATION:5
INITIAL DAMAGE:200 / 300 / 400
MAX HP AS DAMAGE:3% / 4% / 5%
DEBUFF RADIUS:800
MAX SLOW:50%
MIN SLOW:15%
PROJECTILE SPEED:1200
Cooldown:100 / 90 / 80s
Mana:200 / 300 / 400
Pierces Spell Immunity:No
Dispellable:No
“Deep in the heart of the jungles of Jidi, the seeds of extermination freely grow.”
Talents
Facets
Patient Zero
snot
Green
Noxious Plague spreads again.
Plague Carrier
summons
Yellow
When Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them. Plague Wards also deal Septic Shock damage based on their attack damage.
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