Spectre

Spectre

Universal
Dire
Carry

Base Stats

Base Health120
Base Mana75
Base Armor0.0
Attack TypeMelee
Attack Range150
Move Speed290
Turn Rate
Vision1800/800

Attributes

Strength
21+2.5
Agility
25+2.1
Intelligence
16+1.7

Attack Stats

Base Attack Time90
Attack Rate1.7
Attack Point0.3
Projectile Speed900

Roles

Carry
Durable
Escape

Abilities

Spectral Dagger
Spectral Dagger
Magical
Point Target
Unit Target
Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre moves faster and phases through otherwise impassable terrain.

Attributes

DAMAGE:70 / 120 / 170 / 220
MOVEMENT SPEED CHANGE:10% / 14% / 18% / 22%
DURATION:7
Cooldown:22 / 20 / 18 / 16s
Mana:110 / 120 / 130 / 140
Dispellable:Yes
Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.
Desolate
Desolate
Pure
Passive
Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 350 radius around them.

Attributes

BONUS DAMAGE:25 / 40 / 55 / 70
RADIUS:350
Pierces Spell Immunity:Yes
Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
Dispersion
Dispersion
Passive
Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

Attributes

DAMAGE REFLECTED:7% / 11% / 15% / 19%
MIN RADIUS:300
MAX RADIUS:800
Pierces Spell Immunity:Yes
A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
Reality
Reality
Point Target
Spectre exchanges places with a chosen Haunt.

Attributes

Cooldown:1.5s
The scattered shadows unite into the one true Spectre.
Haunt
Haunt
No Target
Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality.

Attributes

HAUNT DURATION:6
HAUNT DAMAGE:80%
HAUNT DAMAGE TAKEN:200%
Cooldown:160s
Mana:150
Pierces Spell Immunity:Yes
At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.
Shadow Step
Shadow Step
Unit Target
Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

Attributes

DURATION:6
HAUNT DAMAGE:40% / 60% / 80%
HAUNT DAMAGE TAKEN:200%
Cooldown:60 / 55 / 50s
Mana:150
Pierces Spell Immunity:Yes
With great focus of will, Mercurial can sometimes limit the extent of her division.
Spectral
Spectral
Passive
Spectre and her illusions are permanently phased.

Talents

Facets

Forsaken

spectre
Gray

Spectre deals 2x damage with Desolate. Spectre's illusions no longer have Desolate.

Twist the Knife

nuke
Purple

Reality also casts Spectral Dagger on the target.